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The Long TakeArt Cinema and the Wondrous$
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Lutz Koepnick

Print publication date: 2017

Print ISBN-13: 9780816695843

Published to Minnesota Scholarship Online: September 2018

DOI: 10.5749/minnesota/9780816695843.001.0001

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PRINTED FROM MINNESOTA SCHOLARSHIP ONLINE (www.minnesota.universitypressscholarship.com). (c) Copyright University of Minnesota Press, 2021. All Rights Reserved. An individual user may print out a PDF of a single chapter of a monograph in MNSO for personal use.date: 27 November 2021

Conclusion

Conclusion

Screens without Frontiers

Chapter:
(p.222) Conclusion
Source:
The Long Take
Author(s):

Lutz Koepnick

Publisher:
University of Minnesota Press
DOI:10.5749/minnesota/9780816695843.003.0009

Conclusion: the focus is on durational work done with handheld screens (Janet Cardiff/Georges Bures Miller) and video games; the aim is not simply to probe the extent to which we can locate the durational as a stage for the wondrous in technological environments whose emphasis on mobility is normally seen as hostile to contemplative modes of perception, but in so doing to define an expanded concept of contemporary art cinema—a polymorphic concept of art cinema centrally concerned with exploring the temporality of movement, of bodies and matter in motion, across different media today.

Keywords:   art cinema moving image criticism video installation film art theory media aesthetics

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