Does Anyone Really Identify with Lara Croft?
Does Anyone Really Identify with Lara Croft?
Unpacking Identification in Video Games
Here I demonstrate that although people may identify with characters because they identify as members of a specific group, that is not the only way they form connections with texts. I reject the common assumption that players want and need to identify with on-screen characters, showing how this approach trivializes the ways people identify with media characters.
Keywords: Video Games, Representation, Audience research, Identity, Identification, Gender, Race, Sexuality, LGBT, Queer
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