Limiting Movement, Inventing Anime
Limiting Movement, Inventing Anime
This chapter considers the immobile quality of the anime image. It explains how the dynamically immobile image came into being by tracing the importance of movement (and the generation of the sense of movement) within the still image media of manga (comics) and kamishibai (storyboard theater) during the immediate postwar period, and how this emphasis on stillness in turn influenced the particular kind of moving image that television animation, or anime, developed.
Keywords: anima, immoblie image, movement, manga, kamishibai, television animation
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