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Gaming at the EdgeSexuality and Gender at the Margins of Gamer Culture$
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Adrienne Shaw

Print publication date: 2015

Print ISBN-13: 9780816693153

Published to Minnesota Scholarship Online: August 2015

DOI: 10.5749/minnesota/9780816693153.001.0001

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Clichés versus Women

Clichés versus Women

Moving beyond Sexy Sidekicks and Damsels in Distress

Chapter:
(p.1) Introduction Clichés versus Women
Source:
Gaming at the Edge
Author(s):

Adrienne Shaw

Publisher:
University of Minnesota Press
DOI:10.5749/minnesota/9780816693153.003.0001

By unpacking how representation comes to matter to audiences in the 21st century U.S. media environment, this book articulates a new understanding of the stakes in representation debates.

Keywords:   Video Games, Representation, Audience research, Identity, Identification, Gender, Race, Sexuality, LGBT, Queer

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