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How To Talk About Videogames

Ian Bogost

Published in print:
2015
Published Online:
May 2016
ISBN:
9780816699117
eISBN:
9781452952406
Item type:
book
Publisher:
University of Minnesota Press
DOI:
10.5749/minnesota/9780816699117.001.0001
Subject:
Society and Culture, Media Studies

More than half a century later, it’s still not clear what place videogames have in culture. Some would celebrate them as heir apparent to cinema’s throne, the art-form of the twenty-first century. ... More


How to Do Things With Videogames

Ian Bogost

Published in print:
2011
Published Online:
August 2015
ISBN:
9780816676460
eISBN:
9781452947617
Item type:
book
Publisher:
University of Minnesota Press
DOI:
10.5749/minnesota/9780816676460.001.0001
Subject:
Society and Culture, Media Studies

In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly appear in the New York Times and the ... More


Alien Phenomenology, or What It's Like to Be a Thing

Ian Bogost

Published in print:
2012
Published Online:
August 2015
ISBN:
9780816678976
eISBN:
9781452948447
Item type:
book
Publisher:
University of Minnesota Press
DOI:
10.5749/minnesota/9780816678976.001.0001
Subject:
Philosophy, General

Humanity has sat at the center of philosophical thinking for too long. The recent advent of environmental philosophy and posthuman studies has widened our scope of inquiry to include ecosystems, ... More


Debates in the Digital Humanities

Matthew K. Gold (ed.)

Published in print:
2012
Published Online:
August 2015
ISBN:
9780816677948
eISBN:
9781452948379
Item type:
book
Publisher:
University of Minnesota Press
DOI:
10.5749/minnesota/9780816677948.001.0001
Subject:
Education, Philosophy and Theory of Education

Encompassing new technologies, research methods, and opportunities for collaborative scholarship and open-source peer review, as well as innovative ways of sharing knowledge and teaching, the digital ... More


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